![]() ![]() ![]() Toggle ability that provides the mace fighter with increased hit points based on the mace fighter’s tactics and mace fighting skill, and mastery level that consumes mana while active Swordsmanship Title: The Crushing Stagger The mace fighter executes a staggering move on their opponent causing a swing speed increase debuff and massive damage to the victim based on mastery level. Pierce The fencer executes a piercing move on their opponent causing a stamina debuff and stamina drain on the victim based on the fencer’s fencing and tactics Skill, and mastery level Mace Fighting This ability does not stack with the special move Feint. Title: The Needle Thrust Toggle ability that provides increased physical attack damage and decreases targets physical attack damage based on mastery level to the fencer that consumes mana while active. Party member buffs are based on the archery and tactics skill of the archer along with the mastery level. Playing the Odds The archer’s party members rally for them with increased swing speed and hit chance as the archer’s range is decreased, has a chance to apply a lower defense debuff to targets within 5 tiles of casting. On successful hit fire damage based on mastery level is done to a number of targets in a radius based on the archery and tactics skill. Title: The Exact Flaming Shot The archer fires a volley of flaming arrows at a target or location. Weapon SkillsĪll weapon skills share the passive mastery, in addition each skill has two masteries relating only to that skill Warrior’s Gifts (Passive) While the archery, fencing, mace fighting, swordsmanship, or throwing masteries are active the combatant receives a gift of: +5 Hit Chance Increase with a level 1 mastery +5 Hit Chance Increase and +5 Defense Chance Increase with level 2 +5 Hit Chance Increase, +5 Defense Chance Increase, +5 Strength Bonus, and +5% Damage Bonus with level 3 Archery Available masteries are listed, there is a 10 minute cooldown between switching masteries.Įach skill has a mastery title which can be selected from the skills section of the title menu. To switch skill or toggle off the mastery, access the context menu on the mastery book. Parry is the exception to this, having three active masteries.Īll Mastery abilities that trigger on hitting targets cannot be combined with special moves. Most skills have two active and one passive mastery, the passive mastery sometimes being shared across several related skill types. Bards gain their masteries through the spellsong quests instead and need no primers. Hawkwind’s quest also gives a tier one primer in a chosen skill.įor each mastery tier in each skill, except bard skills, a mastery primer must be ‘read’, these primers are obtained from all champion spawns, Scalis and Charybdis and are shard bound. The book can be obtained by bards through the older ‘ spellsong quests‘ or by undertaking the quest ‘ A time for Legends‘ from Hawkwind the Timelord. Mastery spells have three intensity tiers and are contained in the masteries spell book. Masteries are special abilities available only to those who have trained their skills carefully, modified skill points from items are not counted. ![]()
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